I am so excited for WorldEmber this year! I'm happy with what I've gotten done this year, but I could've done more. I could always do more. I keep telling myself that, but I have to remember that this year I've started my first full time job, a volunteer placement at a zoo (alongside another a sanctuary), I no longer live with parents, so I have less and less time and money to myself.
I'm really excited to end this year on a high note. I've spent a lot of October working hard behind the scenes on overhauling the A to Zoo, once again. This time I'm settling on what I've got.
It's been my dream, ever since I was a child, to own a zoo. It's incredibly unrealistic, but nevertheless I used to dream of it all the time. In fact, there are still drafted plans of enclosures tucked away in a box in my attic somewhere. It occurred to me at some point this year that I possess all of the abilities to make my own zoo... except it'd be entirely digital. But that's better than nothing!
So here we are, my fourth (?) overhaul of the A to Zoo. The homepage is fresh and looking better than ever, I have overhauled navigation of this world, and overall I'm just aiming for it to resemble a real zoo website as much as possible. Expect tickets pages, staff/volunteer hiring pages, and a bunch of other exciting pages throughout November, to really bring this vision to life.
If you've made it this far, thank you so much for reading. I love World Anvil, and I'm loving this new UI update. I've been very vocal about my dislike of modals and pop-ups, and you know what, I still stand by that. I am still not a fan of the community modal in particular, and I'm more than happy to admit that. I think it's important to be honest about your thoughts on these updates. But be polite. I've not been polite in the past and it got me nowhere. It came from a place of anger, but also a place of love. I love World Anvil so much, it angered me to think I'd struggle to use the site, and I unfairly took some of that out on the Team. Admitting that is my way of moving past it.
But I went into this Athena update with a positive attitude, and I've been loving it. There are still things I'm not a fan of, but I've sent polite feedback to the team and some of my suggestions have even been implemented! Please be polite. the World Anvil Team is a small but passionate one. Yes, it's questionable, releasing intentionally unfinished updates to the entire site in the hopes of people sending polite feedback, but it's not nice to be rude. They are trying their absolute best, and doing one hell of a job. I can't imagine how stressful managing an entire website must be.
I ought to stop rambling on now, so once again, thank you for reading this! I'm going to take November to relax a little after a busy October. Reflect on my journey as a worldbuilder, see how I can improve on myself and my abilities. Love you all!
#mochievements #challenge #WorldEmber #WorldEmber2025 #WorldEmberPrep
Dromaria has made it to the final round of the WAWAs!
Chuck (Stonehomie) and I have worked really hard on this and I am beyond humbled to have been nominated for 5 awards this year. Thank you to everyone who voted for round 2. It's crazy and still hard to fully wrap my head around.
Our Nominations
To vote use this form. Any support int he final round would be wonderful.
All of the participants deserve checking out. To anyone who submitted, including those who didn't get nominated this year, the entries were awesome and week's worth of engrossing reading. Everyone should be super proud!
Strixxline has created a gallery for all of the nominees: here. Thanks Strixx!
Geek Native chose us as their March's RPG Publisher Spotlight and reached out for an interview. I just finished answering the first round of Q&A and look forward to seeing how it all turns out.
https://www.geeknative.com/rpg-publisher-spotlight/
The monster art for our campaign guide is nearing completion. Yury Nikifarau has killed it with all his creepy and wondrous interpretations of our creatures. He is nearing 1000 subs on YouTube and streams daily. If you haven’t shown him some love, please consider it.
My playgroup and I are starting a new campaign soon. I am GMing and everyone is getting amped up. We have game zero this Saturday. Debating how to keep track of the story outside the game. Currently thinking I’ll do it through in-game news articles and maybe a blog after each session. I want my players to get online and write as well, so hopefully a bit of immersion will encourage them to do so.
Keep up with regular updates here.
It’s the Thirty-First of October and strange things are happening. Despite the odd occurrences, Someone and Constance are sent on a dangerous mission to catch an elusive killer. However, all is not as it seems...
Tour the office of an oanie and admire some awesome artifacts.